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General Rules Marbula2 Rules and Regulations

  1. Should the occasional incident of a ball flying out during the race, that ball will be defaulted to the last position. Should there be more than one ball with such incident, that round will be considered void, and all bets will be refunded.

  2. Should the occasional incident of a jammed ball occur and unable to finish the race, that ball will be defaulted to the last position. Should there be more than one ball with such incident, that round will be considered void, and all bets will be refunded.

  3. The round is deemed valid in the event where a jammed ball during race and managed to complete race with complete the race at top 3.

  4. In the event where a ball has been ranked but got knocked out of the ranking by a later ball, if it is by one ball that would rank last, if its by more than two balls the round would be void.

  5. Should any network issue lead to the lagging of the broadcast, please visit the Marbula 2 official website (marbula2.com) to check the results. The official resutls on the website are final.

  6. The starting barrier (the starting point at the top of the ladder) marks the flagging off and the official start of each game. The final resutls of the race are announced on the Marbula 2 official website (marbula2.com).

  1. Should the occasional incident of a ball flying out during the race, that ball will be defaulted to the last position. Should there be more than one ball with such incident, that round will be considered void, and all bets will be refunded.

  2. Should the occasional incident of a jammed ball occur and unable to finish the race, that ball will be defaulted to the last position. Should there be more than one ball with such incident, that round will be considered void, and all bets will be refunded.

  3. The round is deemed valid in the event where a jammed ball during race and managed to complete race with complete the race at top 3.

  4. In the event where a ball has been ranked but got knocked out of the ranking by a later ball, if it is by one ball that would rank last, if its by more than two balls the round would be void.

  5. Should any network issue lead to the lagging of the broadcast, please visit the Marbula 2 official website (marbula2.com) to check the results. The official resutls on the website are final.

  6. The starting barrier (the starting point at the top of the ladder) marks the flagging off and the official start of each game. The final resutls of the race are announced on the Marbula 2 official website (marbula2.com).

  • Bet amount will times how many numbers selected
  • Optional, if play at least must choose 1 number
Champion
  • Odds
  • Number(s) bought must be champion
Top 2
  • Odds
  • Number(s) bought must be top 2
Top 3
  • Odds
  • Number(s) bought must be top 3
  • Depends on the First number of each round
  • Can either pick "Big or Small" OR/AND "Odd or Even"
  • Odds
  • Only can choose 1 combination for each bet
Combo 2
  • Odds
  • Only can choose 2 numbers out of 10
  • To win, the chosen 2 numbers must be in first & second position (number sequence does not matter)
Combo 3
  • Odds
  • Only can choose 3 numbers out of 10
  • To win, the chosen 3 numbers must be in first, second & third position (number sequence does not matter)
  • Only can choose 1 combination for each bet
Combo 2
  • Odds
  • Only can choose 2 numbers out of 10
  • To win, the chosen 2 numbers must be exact order first & second position
Combo 3
  • Odds
  • Only can choose 3 numbers out of 10
  • To win, the chosen 3 numbers must be exact order first, second & third position
  • Allow to select all numbers for each section
  • Bet amount will times how many numbers selected
  • Odds 9.52
  • Number(s) bought must be at the exactly place to win
  • Compare each ranking in pairs and place a bet on which marble has a higher number. Bet on left side number as "tiger", & right side number as "dragon".
  • Only allow o pick ONE side for each section
  • Odds 1.95
  • A set of 10 balls jackpot combination ready for players to buy (or not buy)
  • All players will have the same jackpot combination
  • Each purchase cost at least 1 ticket ($5/ticket)
  • Players who have bought the jackpot combination win, will share the pools
  • Each round 30 seconds
  • Odds 9.5
  • Big, Small, Odd, Even as function button
  • Allow to buy max 5 number
  • Each round 60 seconds
  • Odds 95
  • Allow to buy max 25 numbers
  • Each round 180 seconds
  • Odds 950
  • Allow to buy max 250 numbers
  • Odds 1.95
  • Tiger 0-4, Dragon 5-9
  • Allow to buy both side & max 5 numbers (rules refer to classic) in one bet/round
  • Odds 1.95
  • Only allow to buy EITHER Tiger or Dragon in one bet/round
  • 1st ball (right side) represent Dragon, 2nd ball (left side) represent Tiger
  • Whichever side number higher WIN
  • Odds 2.88
  • Fish 1,4,7 Shrimp 2,5,8 Crab 3,6,9
  • Allow to buy all Fish, Shrimp, Crab in one bet
  • Example 1: If player pick Fish and the result is 7, player wins 2.88 for per bet
  • Example 2: If player pick all (Fish, Shrimp, Crab) and the result is 7, player wins 2.88 for per bet
  • Example 3: If player pick all (Fish, Shrimp, Crab) and the result is 0, player wins 0 for per bet
  • Odds 1.95
  • 1st ball (right side) represent BLUE, 2nd ball (left side) represent RED
  • Player can guess the BLUE & RED ball from Lo 0-4, Hi 5-9
  • Allow to buy ALL in one bet/round

Bet Detail

Result
Selection
Unit Amount